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Currently audio tunneling is available on Nexus 5 and we're working with our chipset partners to make it available on more devices as soon as possible. Apps can use new monitoring tools in the Visualizer effect to get updates on the peak and RMS levels of any currently playing audio on the device. For example, you could use this creatively in music visualizers or to implement playback metering in a media player. Media playback applications can increase the loudness of spoken content by using the new LoudnessEnhancer effect, which acts as compressor with time constants that are specifically tuned for speech. The audio framework can now report presentation timestamps from the audio output HAL to applications, for better audio-video synchronization.
Audio timestamps let your app determine when a specific audio frame will be or was presented off-device to the user; you can use the timestamp information to more accurately synchronize audio with video frames. To help with testing, a new Wireless Display developer option exposes advanced configuration controls and settings for Wireless Display certification. Nexus 5 is a Miracast certified wireless display device. Performance benchmarks for Android 4. When your apps use RenderScript, they'll benefit from ongoing performance tuning in the RenderScript runtime itself, without the need for recompilation. The chart at right shows performance gains in Android 4. Any app using RenderScript on a supported device benefits from GPU acceleration, without code changes or recompiling. Since the Nexus 10 first debuted RenderScript GPU acceleration, various other hardware partners have added support.
Now with Android 4. Now you can take advantage of RenderScript directly from your native code. If you have large, performance-intensive tasks to handle in native code, you can perform those tasks using RenderScript and integrate them with your native code. RenderScript offers great performance across a wide range of devices, with automatic support for multi-core CPUs, GPUs, and other processors. When you build an app that uses the RenderScript through the NDK, you can distribute it to any device running Android 2.
The latest version of Android Hardware Composer, HWComposer 1. HDMI display, and has improved OpenGL ES interoperability. Bluetooth HID over GATT HOGP gives apps a low-latency link with low-power peripheral devices such as mice, joysticks, and keyboards. Bluetooth MAP lets your apps exchange messages with a nearby device, for example an automotive terminal for handsfree use or another mobile device. As an extension to Bluetooth AVRCP 1. Platform support for HOGP, MAP, and AVRCP is built on the Bluedroid Bluetooth stack introduced by Google and Broadcom in Android 4. Support is available right away on Nexus devices and other Android-compatible devices that offer compatible Bluetooth capabilities.
Using the new API, you can build apps that let users remotely control nearby TVs, tuners, switches, and other electronic devices. The API lets your app check whether the phone or tablet has an infrared emitter, query it's carrier frequencies, and then send infrared signals. Because the API is standard across Android devices running Android 4. Apps that use video can now access the user's captioning settings and adjust presentation to meet the user's preferences. A new captioning manager API lets you check and monitor the user's captioning preferences. The captioning manager provides you with the user's preferred captioning state as well as preferred locale, scaling factor, and text style. The text style includes foreground and background colors, edge properties, and typeface. Apps can now refer to the user's system-wide captions preferences. An example of the expected display style is shown right in the settings. In addition, apps that use VideoView can use a new API to pass a captioning stream along with a video stream for rendering.
The system automatically handles the display of the captions on video frames according to the user's systemwide settings. Currently, VideoView supports auto-display of captions in WebVTT format only. All apps that show captions should make sure to check the user's systemwide captioning preferences and render captions as closely as possible to those preferences. For more insight into how specific combinations of settings should look, you can look at a preview of captions in different languages, sizes, and styles right in the Settings app. With the new APIs, developers can improve the quality of accessible feedback by providing accessibility services with more information about on-screen elements.
In accessibility nodes, developers can now determine whether a node is a popup, get its input type, and more. You can also use new APIs to work with nodes that contain grid-like information, such as lists and tables. For example, you can now specify new supported actions, collection information, live region modes, and more. New accessibility events let developers more closely follow the changes that are taking place in window content, and they can now listen for changes in the touch exploration mode on the device. If your app is targeting users who use RTL scripts, you can use a new API to declare that a drawable should be auto-mirrored when the user's locale setting includes an RTL language.
Declaring a drawable as auto-mirrored helps you prevent duplication of assets in your app and reduces the size of your APK. When you have drawables that are the reusable for both LTR and RTL presentations, you can declare the default versions as auto-mirrored and then omit those Drawables from your RTL resources. The Force RTL layout option makes it easier to test your app's localization. You can declare various types of drawables as auto-mirrored in your application code, such as bitmap, nine-patch, layer, state list, and other drawables. You can also declare a drawable as auto-mirrored in your resource files by using a new attribute. To make it easier to test and debug layout mirroring issues without switching to an RTL language, Android includes a new developer option to force RTL layout direction in all apps. The Force RTL layout option switches the device to RTL layout for all locales and displays text in your current language.
This can help you find layout issues across your app, without having to display the app in an RTL language. Android has improved its security further by adding support for two more cryptographic algorithms. Elliptic Curve Digital Signature Algorithm ECDSA support has been added to the keystore provider improving security of digital signing, applicable to scenarios such as signing of an application or a data connection. The Scrypt key derivation function is implemented to protect the cryptographic keys used for full-disk encryption. On multiuser devices, VPNs are now applied per user. This can allow a user to route all network traffic through a VPN without affecting other users on the device.
A new tool called procstats helps you analyze the memory resources your app uses, as well as the resources used by other apps and services running on the system. Procstats keeps track of how apps are running over time , providing data about their execution durations and memory use to help determine how efficiently they are performing. This is most important for apps that start services that run in the background, since it lets you monitor how long they are running and how much RAM they are using while doing so. Procstats will also collect data for foreground applications about memory use over time to determine the overall memory profile of the app.
Procstats can help you identify background services started by your app. You can keep track of how long those services continue running and how much RAM they use while doing so. Procstats also lets you profile your app while it's in the foreground, using its memory use over time to determine its overall memory profile. The new procstats tool lets you check the memory use of apps and services over time. The enhanced meminfo tool lets you see details of memory use for an app. You can access procstats from the adb tool included in the Android SDK, adb shell dumpsys procstats. Also, for on-device profiling, see the Process Stats developer option, below.
It's especially useful to get a view of how your app uses memory and performs on devices with low RAM. Process stats is a convenient way to check your app's memory use. You can see how your app compares to other apps and zoom in on specific data about your app or it's background services. The Process Stats option shows you a variety of high-level metrics on your app's memory use, based on data collected using the new procstats service. On the main screen you can see a summary of system memory status. Green indicates relative amount of time spent with low RAM usage, yellow indicates moderate RAM usage, and red indicates high critical RAM usage. September By Jerry Hildenbrand Want to download and install Pixel. Android 19 ; Linux 17 ; Mac 17 ; Windows 17 ; Embedded Operating Systems 3. The KitKat OS version comes with a lot of features.
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